Price, platforms and requirements
Base price is 15 USD with regional pricing and a 10 percent launch discount for two weeks. It is Windows-only today; Mac and Linux support is planned, and a mobile port has no priority before 2027.
Fantasy World Manager launched into Early Access on 28 October 2026 at 15 USD, with a launch discount and regional pricing. Everything else you need to know before buying is on this page.
The numbers
| Item | Value |
|---|---|
| Release date | 28 October 2026 (Early Access) |
| Launch time | 11:00 EST |
| Base price | 15 USD |
| Launch discount | 10% |
| Discount window | Two weeks |
| Regional pricing | Yes, adjusted for region |
| Platforms | Windows (64-bit) |
| Store page | Steam app 3447280 |
| Wishlists before launch | 150,000 |
The discount is stated as 10% in the final pre-launch announcement; an earlier post said it would land between 10% and 20%, so treat the smaller figure as the one that shipped.
Platforms and ports
| Platform | Status | Detail |
|---|---|---|
| Windows | Supported at launch | 64-bit required |
| Linux | Not officially supported | Described as working through Proton, support planned |
| macOS | Not officially supported | Planned for the coming months |
| Mobile | Planned, no date | Deprioritised until Box Mode ships |
If you are on macOS or Linux, the practical advice is the same: it is not officially supported yet, and the developer has said official support is coming. Buying now is buying a Windows game.
System requirements
| Minimum | Recommended | |
|---|---|---|
| OS | 64-bit Windows | 64-bit Windows |
| Processor | Intel Core i3-6100 or equivalent | Not specified |
| Memory | 4 GB RAM | Not specified |
| Graphics | Intel HD 530 or equivalent with Vulkan 1.0 driver | Not specified |
| DirectX | 9.0 | 9.0 |
| Storage | 4000 MB | Not specified |
The Vulkan 1.0 driver requirement is the clause that catches people out. It is a driver feature, not a hardware tier, and an older integrated GPU with a stale driver will fail even though the rest of the spec matches. The performance page covers that in detail.
What 15 dollars buys today
| Included now | Coming later |
|---|---|
| World, region, zone and POI editors | Quest, event and pet editors (Q1 2027) |
| NPC, monster, race, item and equipment editors | Dungeon, boss and mount editors (Q2 2027) |
| Simulation: needs, factions, diplomacy, capture, ageing | Class and spell editors (Q3 2027) |
| Steam Workshop: worlds, prefabs, custom sprites | Modding framework (1.0, Q4 2027) |
| Prefabs and the default prefab world | Box Mode (Q1 2027) |
The honest framing: you are buying a worldbuilding toolkit with a working simulation, not a finished management game. The creation side is worth the price today; the authoring side arrives over the next year.
Is there a demo
There was a demo, and the developer has said it will return once it has been reworked. There is no date. If you want to test performance before buying, the Steam refund window is the mechanism that exists right now.
Related pages
The roadmap page lists every phase with its features, the Early Access state page is the in/out list, and the launch problems page covers what to do if it will not start.
